Codex

A Codex of Eternity can be used to transform a zone into a satanic zone. You can socket the codex with Orbs to enhance the satanic zone or even create a runeword that grants a powerful buff. The debuffs in the satanic zone are randomized when the codex is used. The specific zone affected and the duration of the satanic zone are predetermined at the time of the codex's drop and can be viewed in the tooltip.

Codex Sources

S9: You can only acquire Codexes via the following sources:
- Satanic Zones
- Tier 2+ Key Dungeons (3 Key)
- in a Codex with "Increased chance to drop Infernal Codex on monster kill"
- through various Crafting Recipes

Eternity Codex

Common Consumable
Codex Entries [8-15]
Increases Pack Size by 2

Infernal Codex

Common Consumable
Codex Entries [12-20]
Increases Pack Size by 3

Eternity Codex

Crafting Recipe

    30 x

    Greater Unstable Dust

    30 x

    Satanic Crystal Fragment

    200 x

    Gold Ore

    125 x

    Ruby Ore

    75 x

    Jade Ore

    10 x

    Tarethium Ore

Infernal Codex - Buffs and Debuffs

BuffsDebuffs
Increased total Magic FindMovement skills are disabled
Additional Rune Rolls on monster killAdditional monster projectiles
Additional Rolls to Angelic and Unholy items on monster killAncient monsters are proximity tangible
Additional Rolls to high quality materials on monster killChance on hit to reflect your damage as a meteor on your location
Chance to drop a Tarot Card on monster killIncreased monster attack and aggro range
Chance to drop an Essence of Chaos on monster killIncreased monster attack, movement and projectile speed
Increased chance to drop Infernal Codex on monster killSummon 3 Scythes targeting you when using a flask
All common item drops are S tier
All common item drops are white
Monster Packs now have a chance to spawn as Chaos Pillars

Codex Crystal Modifiers

Note: These were captured in S9

When using a Satanic Crystal you can (if you roll the extra stat) apply one of the following modifiers on your codex, which are the same as what the Orbs provide:

+[150-200]% Increased Critical Strike Damage

Magic Skill Damage increased by [35-50]%

Attack Damage increased by [35-50]%

+[25-50]% Faster Cast Rate

Experience Gain increased by [40-60]%

Monsters have a +[1-5]% chance to re-spawn as a Legion

Angelic drop chances increased by [5-10]%

Loot Amount increased by [1-2] (5% Chance)

Heroic drop chances increased by [5-10]%

Movement Speed increased by [40-60]%

Gold from monster kills increased by [5-15]%

Ancient monsters have a +[1-5]% chance to drop a Relic when killed

Magic Find increased by [50-100]%

+[25-40]% Increased Attack Speed

All Recovery increased by [200-300]%

Rune Drop Chances Increased by [2-8]%

Chance to spawn Ancient packs increased by [10-15]%

Ancient monsters have a +[1-3]% chance to summon a Treasure Goblin when killed

Codex Runewords

Codex of the Card Collector

Runeword
Consumable
+0.2% Monsters have a chance to drop a Tarot Deck when killed
Angel
Angelic drop chances increased by 4%
Midas
Magic Find increased by 50%
Gladiator
Experience Gain increased by 3%
Doom
Monsters have a +1% chance to re-spawn as a Legion
Doom
Monsters have a +1% chance to re-spawn as a Legion

Codex of Broken Friendship

Runeword
Consumable
+[8-35]% Increased Chance to spawn Mimics from Chests
Doom
Monsters have a +1% chance to re-spawn as a Legion
Treasure
Ancient monsters have a +1% chance to summon a Treasure Goblin when killed
Treasure
Ancient monsters have a +1% chance to summon a Treasure Goblin when killed
Angel
Angelic drop chances increased by 4%

Codex of Experience

Runeword
Consumable
+[25-35]% Incarnation Experience Gained from Monster Kills
Brute
Attack Damage increased by 20%
Magister
Cast Rate increased by 15%
Swiftness
Movement Speed increased by 15%

Codex of Rift

Runeword
Consumable
+[25-50]% Increased Chance of Dropping Unstable Dust from Monster Kills
Treasure
Ancient monsters have a +1% chance to summon a Treasure Goblin when killed
Wisdom
Magic Skill Damage increased by 20%
Kobold
Gold from monster kills increased by 10%
Gladiator
Experience Gain increased by 3%

Codex of Relic Feast

Runeword
Consumable
+2% Chance to drop a Relic on Monster kill
Wisdom
Magic Skill Damage increased by 20%
Treasure
Ancient monsters have a +1% chance to summon a Treasure Goblin when killed
Relic
Ancient monsters have a +3% chance to drop a Relic when killed
Heroism
Heroic drop chances increased by 4%

Spelunker

Runeword
Consumable
+2% Chance to Spawn an Ore Node on Ancient Monster kill
Ancient
Chance to spawn Ancient packs increased by 5%
Ancient
Chance to spawn Ancient packs increased by 5%
Runeforge
Rune Drop Chances Increased by 7%
Brute
Attack Damage increased by 20%
Earth
All Recovery increased by 150%

Codex of Chaos

Runeword
Consumable
+[18-30]% Chance to Spawn a Rogue Chaos Tower in the Map
Doom
Monsters have a +1% chance to re-spawn as a Legion
Doom
Monsters have a +1% chance to re-spawn as a Legion
Heroism
Heroic drop chances increased by 4%
Ancient
Chance to spawn Ancient packs increased by 5%

Orbs

You can socket Orbs into a Codex to enhance it or create a Runeword.

Goblin

Heroic Orb
Loot Amount increased by 3 (5% Chance)

Runeforge

Heroic Orb
Rune Drop Chances Increased by 7%

Kobold

Heroic Orb
Gold from monster kills increased by 10%

Heroism

Heroic Orb
Heroic drop chances increased by 4%

Angel

Heroic Orb
Angelic drop chances increased by 4%

Swiftness

Heroic Orb
Movement Speed increased by 15%

Agility

Heroic Orb
Attack Speed increased by 15%

Magister

Heroic Orb
Cast Rate increased by 15%

Brute

Heroic Orb
Attack Damage increased by 20%

Wisdom

Heroic Orb
Magic Skill Damage increased by 20%

Relic

Heroic Orb
Ancient monsters have a +3% chance to drop a Relic when killed

Treasure

Heroic Orb
Ancient monsters have a +1% chance to summon a Treasure Goblin when killed

Midas

Heroic Orb
Magic Find increased by 50%

Gladiator

Heroic Orb
Experience Gain increased by 3%

Earth

Heroic Orb
All Recovery increased by 150%

Doom

Heroic Orb
Monsters have a +1% chance to re-spawn as a Legion

Fatality

Heroic Orb
Critical Strike Damage increased by 150%

Ancient

Heroic Orb
Chance to spawn Ancient packs increased by 5%